// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "UObject/NameTypes.h" namespace UE::WorldHierarchy::HierarchyColumns { /** IDs for list columns */ WORLDBROWSER_API extern const FName ColumnID_LevelLabel; WORLDBROWSER_API extern const FName ColumnID_EditorVisibility; WORLDBROWSER_API extern const FName ColumnID_GameVisibility; WORLDBROWSER_API extern const FName ColumnID_LightingScenario; WORLDBROWSER_API extern const FName ColumnID_Lock; WORLDBROWSER_API extern const FName ColumnID_SCCStatus; WORLDBROWSER_API extern const FName ColumnID_Save; WORLDBROWSER_API extern const FName ColumnID_Color; WORLDBROWSER_API extern const FName ColumnID_Kismet; }