// Copyright Epic Games, Inc. All Rights Reserved. #include "CookTypes.h" #include "Misc/Guid.h" namespace UE::Cook { // Change CookIncrementalVersion to a new guid when all packages in an incremental cook need to be invalidated FGuid CookIncrementalVersion( 0xD6B3741E, 0x72CD49EF, 0xBEDEFBA9, 0xDB7C61CF ); }