// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Templates/SharedPointer.h" namespace UE::Zen::Build { class FBuildServiceInstance; } namespace UE::Zen::Build { class STORAGESERVERWIDGETS_API FServiceInstanceManager { public: TSharedPtr GetBuildServiceInstance() const; private: mutable TSharedPtr CurrentInstance; }; } // namespace UE::StorageService::Build