// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "DistanceFieldImage.h" #include "SvgDistanceFieldConfiguration.h" bool SVGDISTANCEFIELD_API SvgDistanceFieldGenerate(TArrayView64 InSvgData, const FSvgDistanceFieldConfiguration& InConfiguration, FDistanceFieldImage& OutDistanceFieldImage);