// Copyright Epic Games, Inc. All Rights Reserved. #include "PersonaCommonCommands.h" #include "Framework/Commands/InputChord.h" #include "Framework/Commands/UICommandInfo.h" #include "InputCoreTypes.h" #define LOCTEXT_NAMESPACE "PersonaCommonCommands" void FPersonaCommonCommands::RegisterCommands() { UI_COMMAND(TogglePlay, "Play/Pause", "Play or pause the current animation", EUserInterfaceActionType::ToggleButton, FInputChord(EKeys::SpaceBar)); } const FPersonaCommonCommands& FPersonaCommonCommands::Get() { return TCommands::Get(); } #undef LOCTEXT_NAMESPACE