// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Framework/Commands/Commands.h" #include "HAL/Platform.h" #include "Internationalization/Internationalization.h" #include "Styling/AppStyle.h" #include "Templates/SharedPointer.h" #include "UObject/NameTypes.h" #include "UObject/UnrealNames.h" class FUICommandInfo; /** * Class containing commands for curve viewer actions */ class FCurveViewerCommands : public TCommands { public: FCurveViewerCommands() : TCommands ( TEXT("CurveViewer"), // Context name for fast lookup NSLOCTEXT("Contexts", "CurveViewer", "Curve Viewer"), // Localized context name for displaying NAME_None, // Parent context name. FAppStyle::GetAppStyleSetName() // Icon Style Set ) {} /** Initialize commands */ virtual void RegisterCommands() override; /** Add curve */ TSharedPtr< FUICommandInfo > AddCurve; /** Fund curve uses */ TSharedPtr< FUICommandInfo > FindCurveUses; };