// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "ISequencer.h" class MOVIESCENETOOLS_API FLevelSequenceFBXInterop { public: FLevelSequenceFBXInterop(TSharedRef InSequencer); /** Imports the animation from an fbx file. */ void ImportFBX(); void ImportFBXOntoSelectedNodes(); /** Exports the animation to an fbx file. */ void ExportFBX(); private: /** Exports sequence to a FBX file */ void ExportFBXInternal(const FString& ExportFilename, const TArray& Bindings, const TArray& Tracks); private: TWeakPtr WeakSequencer; };