// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "EditorViewportLayoutFourPanes.h" UE_DEPRECATED(5.0, "Level Pane layouts are now owned by their level layouts. Use FEditorViewportLayoutFourPanesLeft instead, and add any custom types to FAssetEditorViewportLayout::FactoryPaneConfigurationFromTypeName.") typedef FEditorViewportLayoutFourPanesLeft FLevelViewportLayoutFourPanesLeft; UE_DEPRECATED(5.0, "Level Pane layouts are now owned by their level layouts. Use FEditorViewportLayoutFourPanesRight instead, and add any custom types to FAssetEditorViewportLayout::FactoryPaneConfigurationFromTypeName.") typedef FEditorViewportLayoutFourPanesRight FLevelViewportLayoutFourPanesRight; UE_DEPRECATED(5.0, "Level Pane layouts are now owned by their level layouts. Use FEditorViewportLayoutFourPanesTop instead, and add any custom types to FAssetEditorViewportLayout::FactoryPaneConfigurationFromTypeName.") typedef FEditorViewportLayoutFourPanesTop FLevelViewportLayoutFourPanesTop; UE_DEPRECATED(5.0, "Level Pane layouts are now owned by their level layouts. Use FEditorViewportLayoutFourPanesBottom instead, and add any custom types to FAssetEditorViewportLayout::FactoryPaneConfigurationFromTypeName.") typedef FEditorViewportLayoutFourPanesBottom FLevelViewportLayoutFourPanesBottom;