// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Widgets/SWidget.h" #include "SLevelEditor.h" /** * Level editor menu */ class FLevelEditorMenu { public: static void RegisterLevelEditorMenus(); /** * Static: Creates a widget for the level editor's menu * * @return New widget */ static TSharedRef< SWidget > MakeLevelEditorMenu( const TSharedPtr& CommandList, TSharedPtr LevelEditor ); private: static void RegisterBuildMenu(); static void RegisterSelectMenu(); };