// Copyright Epic Games, Inc. All Rights Reserved. #include "LandscapeBlueprintBrush.h" #include "CoreMinimal.h" #include "LandscapeProxy.h" #include "Landscape.h" #define LOCTEXT_NAMESPACE "Landscape" ALandscapeBlueprintBrush::ALandscapeBlueprintBrush(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { } #undef LOCTEXT_NAMESPACE