// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "SSCSEditorMenuContext.generated.h" class SSCSEditor; class SSubobjectEditor; class UE_DEPRECATED(5.0, "USSCSEditorMenuContext has been deprecated, use USubobjectEditorMenuContext instead.") USSCSEditorMenuContext; UCLASS() class KISMET_API USSCSEditorMenuContext : public UObject { GENERATED_BODY() public: PRAGMA_DISABLE_DEPRECATION_WARNINGS TWeakPtr SCSEditor; PRAGMA_ENABLE_DEPRECATION_WARNINGS TWeakPtr SubobjectEditor; bool bOnlyShowPasteOption; };