// Copyright Epic Games, Inc. All Rights Reserved. #include "GameplayTasksEditorModule.h" #include "CoreGlobals.h" #include "Misc/AssertionMacros.h" ////////////////////////////////////////////////////////////////////////// // FCharacterAIModule class FGameplayTasksEditorModule : public IGameplayTasksEditorModule { public: virtual void StartupModule() override { check(GConfig); } virtual void ShutdownModule() override { } }; ////////////////////////////////////////////////////////////////////////// IMPLEMENT_MODULE(FGameplayTasksEditorModule, GameplayTasksEditor);