// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class DetailCustomizations : ModuleRules { public DetailCustomizations(ReadOnlyTargetRules Target) : base(Target) { // Enable truncation warnings in this module CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Warning; PrivateDependencyModuleNames.AddRange( new string[] { "AdvancedWidgets", "AppFramework", "Core", // "AudioEditor", "CoreUObject", "ApplicationCore", "DesktopWidgets", "Engine", "Landscape", "InputCore", "Slate", "SlateCore", "EditorFramework", "UnrealEd", "EditorWidgets", "Kismet", "KismetWidgets", "MovieSceneCapture", "MovieSceneTools", "MovieSceneTracks", "Sequencer", "MovieScene", "TimeManagement", "SharedSettingsWidgets", "ContentBrowser", "BlueprintGraph", "GraphEditor", "AnimGraph", "PropertyEditor", "LevelEditor", "DesktopPlatform", "ClassViewer", "TargetPlatform", "ExternalImagePicker", "MoviePlayer", "SourceControl", "InternationalizationSettings", "SourceCodeAccess", "RHI", "HardwareTargeting", "NavigationSystem", "AIModule", "ConfigEditor", "CinematicCamera", "ComponentVisualizers", "SkeletonEditor", "LevelSequence", "AdvancedPreviewScene", "AudioSettingsEditor", "HeadMountedDisplay", "DataTableEditor", "ToolMenus", "PhysicsCore", "RenderCore", "ToolWidgets", "MaterialEditor", "VirtualTexturingEditor", "Json", "JsonUtilities", "SettingsEditor", } ); PrivateIncludePathModuleNames.AddRange( new string[] { "Media", "LandscapeEditor", "Layers", "GameProjectGeneration", "MeshMergeUtilities", "MeshReductionInterface", "GeometryProcessingInterfaces" } ); DynamicallyLoadedModuleNames.AddRange( new string[] { "Layers", "GameProjectGeneration", "MeshMergeUtilities", "MeshReductionInterface", "GeometryProcessingInterfaces" } ); } }