// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "ContentBrowserItemData.h" class CONTENTBROWSERDATA_API FContentBrowserVirtualFolderItemDataPayload : public IContentBrowserItemDataPayload { public: explicit FContentBrowserVirtualFolderItemDataPayload (bool InIsCustomVirtual) : bIsCustomVirtualFolder(InIsCustomVirtual) { } private: bool bIsCustomVirtualFolder; };