// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class ContentBrowserData : ModuleRules { public ContentBrowserData(ReadOnlyTargetRules Target) : base(Target) { CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error; PublicDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "Engine", "EditorSubsystem", "UnrealEd", "Projects", } ); PublicIncludePathModuleNames.AddRange( new string[] { "CollectionManager", } ); PrivateDependencyModuleNames.AddRange( new string[] { "Slate", "SlateCore", } ); } }