// Copyright Epic Games, Inc. All Rights Reserved. #include "SLegacyContentSource.h" namespace UE::Editor::ContentBrowser { void SLegacyContentSource::Construct(const FArguments& InArgs) { ChildSlot [ SNullWidget::NullWidget ]; } void SLegacyContentSource::SetContent(const TSharedRef& InWidget) { ChildSlot [ InWidget ]; } }