// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Containers/Map.h" #include "Framework/Commands/Commands.h" #include "Framework/Commands/UICommandInfo.h" #include "Framework/MultiBox/MultiBoxBuilder.h" #include "HAL/Platform.h" #include "Templates/SharedPointer.h" #include "UObject/NameTypes.h" class FEditorViewportClient; class FMenuBuilder; class FUICommandInfo; class FUICommandList; class COMMONMENUEXTENSIONS_API FLumenVisualizationMenuCommands : public TCommands { public: enum class FLumenVisualizationType : uint8 { Overview, Standard }; struct FLumenVisualizationRecord { FName Name; TSharedPtr Command; FLumenVisualizationType Type; FLumenVisualizationRecord() : Name() , Command() , Type(FLumenVisualizationType::Overview) { } }; typedef TMultiMap TLumenVisualizationModeCommandMap; typedef TLumenVisualizationModeCommandMap::TConstIterator TCommandConstIterator; FLumenVisualizationMenuCommands(); TCommandConstIterator CreateCommandConstIterator() const; static void BuildVisualisationSubMenu(FMenuBuilder& Menu); virtual void RegisterCommands() override; void BindCommands(FUICommandList& CommandList, const TSharedPtr& Client) const; inline bool IsPopulated() const { return CommandMap.Num() > 0; } private: void BuildCommandMap(); bool AddCommandTypeToMenu(FMenuBuilder& Menu, const FLumenVisualizationType Type) const; static void ChangeLumenVisualizationMode(TWeakPtr WeakClient, FName InName); static bool IsLumenVisualizationModeSelected(TWeakPtr WeakClient, FName InName); private: TLumenVisualizationModeCommandMap CommandMap; };