// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "EdGraphUtilities.h" #include "Templates/SharedPointer.h" class SGraphPin; class BLUEPRINTGRAPH_API FBlueprintGraphPanelPinFactory: public FGraphPanelPinFactory { virtual TSharedPtr CreatePin(class UEdGraphPin* InPin) const override; };