// Copyright Epic Games, Inc. All Rights Reserved. #include "SoundClassEditorCommands.h" #include "Framework/Commands/InputChord.h" #include "Framework/Commands/UICommandInfo.h" #include "InputCoreTypes.h" #define LOCTEXT_NAMESPACE "SoundClassEditorCommands" void FSoundClassEditorCommands::RegisterCommands() { UI_COMMAND(ToggleSolo, "Solo", "Toggles Soloing this sound class", EUserInterfaceActionType::ToggleButton, FInputChord(EKeys::S)); UI_COMMAND(ToggleMute, "Mute", "Toggles Muting this sound class", EUserInterfaceActionType::ToggleButton, FInputChord(EKeys::M)); } #undef LOCTEXT_NAMESPACE