// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Styling/SlateStyle.h" #include "Styling/SlateStyleRegistry.h" #include "Styling/SlateStyleMacros.h" #include "Styling/StyleColors.h" #include "Brushes/SlateRoundedBoxBrush.h" class ANIMATIONEDITORWIDGETS_API FSchematicGraphStyle final : public FSlateStyleSet { public: FSchematicGraphStyle() : FSlateStyleSet("SchematicGraphStyle") { const FVector2D Icon10x10(10.0f, 10.0f); const FVector2D Icon14x14(14.0f, 14.0f); const FVector2D Icon16x16(16.0f, 16.0f); const FVector2D Icon20x20(20.0f, 20.0f); const FVector2D Icon24x24(24.0f, 24.0f); const FVector2D Icon32x32(32.0f, 32.0f); const FVector2D Icon40x40(40.0f, 40.0f); const FVector2D Icon128x128(128.0f, 128.0f); const FString EngineEditorSlateDir = FPaths::EngineContentDir() / TEXT("Editor/Slate"); SetContentRoot(EngineEditorSlateDir); SetCoreContentRoot(EngineEditorSlateDir); Set("Schematic.Background", new IMAGE_BRUSH_SVG("SchematicGraph/Schematic_Background", Icon128x128)); Set("Schematic.Group", new IMAGE_BRUSH_SVG("SchematicGraph/Schematic_Group", Icon128x128)); Set("Schematic.Outline.Single", new IMAGE_BRUSH_SVG("SchematicGraph/Schematic_Outline_Single", Icon128x128)); Set("Schematic.Outline.Double", new IMAGE_BRUSH_SVG("SchematicGraph/Schematic_Outline_Double", Icon128x128)); Set("Schematic.Dot.Small", new IMAGE_BRUSH_SVG("SchematicGraph/Schematic_Dot_Small", Icon128x128)); Set("Schematic.Dot.Medium", new IMAGE_BRUSH_SVG("SchematicGraph/Schematic_Dot_Medium", Icon128x128)); Set("Schematic.Dot.Large", new IMAGE_BRUSH_SVG("SchematicGraph/Schematic_Dot_Large", Icon128x128)); Set("Schematic.Dot.Group", new IMAGE_BRUSH_SVG("SchematicGraph/Schematic_Dot_Group", Icon128x128)); Set("Schematic.Tag.Background", new IMAGE_BRUSH_SVG("SchematicGraph/Schematic_Tag_Background", Icon128x128)); Set("Schematic.Label.Background", new FSlateRoundedBoxBrush(FStyleColors::White, 4.0f, FStyleColors::Transparent, 0.0f)); FSlateStyleRegistry::RegisterSlateStyle(*this); } static FSchematicGraphStyle& Get(); ~FSchematicGraphStyle() { FSlateStyleRegistry::UnRegisterSlateStyle(*this); } };