// Copyright Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" #include "SchematicGraphPanel/SchematicGraphStyle.h" #include "SchematicGraphPanel/SchematicGraphDefines.h" DEFINE_LOG_CATEGORY(LogSchematicGraph); class FAnimationEditorWidgetsModule : public IModuleInterface { public: // IModuleInterface interface virtual void StartupModule() override { (void)FSchematicGraphStyle::Get(); } virtual void ShutdownModule() override { } }; FSchematicGraphStyle& FSchematicGraphStyle::Get() { static FSchematicGraphStyle Inst; return Inst; } IMPLEMENT_MODULE(FAnimationEditorWidgetsModule, AnimationEditorWidgets);