// Copyright Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_ApplyAdditive.h" #include "Animation/AnimationSettings.h" #include "Kismet2/CompilerResultsLog.h" #include "ScopedTransaction.h" #include "Kismet2/BlueprintEditorUtils.h" #include "DetailLayoutBuilder.h" ///////////////////////////////////////////////////// // UAnimGraphNode_ApplyAdditive #define LOCTEXT_NAMESPACE "A3Nodes" UAnimGraphNode_ApplyAdditive::UAnimGraphNode_ApplyAdditive(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { } FLinearColor UAnimGraphNode_ApplyAdditive::GetNodeTitleColor() const { return FLinearColor(0.75f, 0.75f, 0.75f); } FText UAnimGraphNode_ApplyAdditive::GetTooltipText() const { return LOCTEXT("AnimGraphNode_ApplyAdditive_Tooltip", "Apply additive animation to normal pose"); } FText UAnimGraphNode_ApplyAdditive::GetNodeTitle(ENodeTitleType::Type TitleType) const { return LOCTEXT("AnimGraphNode_ApplyAdditive_Title", "Apply Additive"); } void UAnimGraphNode_ApplyAdditive::CustomizePinData(UEdGraphPin* Pin, FName SourcePropertyName, int32 ArrayIndex) const { Super::CustomizePinData(Pin, SourcePropertyName, ArrayIndex); if (Pin->PinName == GET_MEMBER_NAME_STRING_CHECKED(FAnimNode_ApplyAdditive, Alpha)) { Pin->bHidden = (Node.AlphaInputType != EAnimAlphaInputType::Float); if (!Pin->bHidden) { Pin->PinFriendlyName = Node.AlphaScaleBias.GetFriendlyName(Node.AlphaScaleBiasClamp.GetFriendlyName(Pin->PinFriendlyName)); } } if (Pin->PinName == GET_MEMBER_NAME_STRING_CHECKED(FAnimNode_ApplyAdditive, bAlphaBoolEnabled)) { Pin->bHidden = (Node.AlphaInputType != EAnimAlphaInputType::Bool); } if (Pin->PinName == GET_MEMBER_NAME_STRING_CHECKED(FAnimNode_ApplyAdditive, AlphaCurveName)) { Pin->bHidden = (Node.AlphaInputType != EAnimAlphaInputType::Curve); if (!Pin->bHidden) { Pin->PinFriendlyName = Node.AlphaScaleBiasClamp.GetFriendlyName(Pin->PinFriendlyName); } } } void UAnimGraphNode_ApplyAdditive::PostEditChangeProperty(struct FPropertyChangedEvent& PropertyChangedEvent) { const FName PropertyName = (PropertyChangedEvent.Property ? PropertyChangedEvent.Property->GetFName() : NAME_None); // Reconstruct node to show updates to PinFriendlyNames. if ((PropertyName == GET_MEMBER_NAME_STRING_CHECKED(FAnimNode_ApplyAdditive, AlphaScaleBias)) || (PropertyName == GET_MEMBER_NAME_STRING_CHECKED(FInputScaleBiasClamp, bMapRange)) || (PropertyName == GET_MEMBER_NAME_STRING_CHECKED(FInputRange, Min)) || (PropertyName == GET_MEMBER_NAME_STRING_CHECKED(FInputRange, Max)) || (PropertyName == GET_MEMBER_NAME_STRING_CHECKED(FInputScaleBiasClamp, Scale)) || (PropertyName == GET_MEMBER_NAME_STRING_CHECKED(FInputScaleBiasClamp, Bias)) || (PropertyName == GET_MEMBER_NAME_STRING_CHECKED(FInputScaleBiasClamp, bClampResult)) || (PropertyName == GET_MEMBER_NAME_STRING_CHECKED(FInputScaleBiasClamp, ClampMin)) || (PropertyName == GET_MEMBER_NAME_STRING_CHECKED(FInputScaleBiasClamp, ClampMax)) || (PropertyName == GET_MEMBER_NAME_STRING_CHECKED(FInputScaleBiasClamp, bInterpResult)) || (PropertyName == GET_MEMBER_NAME_STRING_CHECKED(FInputScaleBiasClamp, InterpSpeedIncreasing)) || (PropertyName == GET_MEMBER_NAME_STRING_CHECKED(FInputScaleBiasClamp, InterpSpeedDecreasing))) { ReconstructNode(); } if (PropertyName == GET_MEMBER_NAME_STRING_CHECKED(FAnimNode_ApplyAdditive, AlphaInputType)) { FScopedTransaction Transaction(LOCTEXT("ChangeAlphaInputType", "Change Alpha Input Type")); Modify(); // Break links to pins going away for (int32 PinIndex = 0; PinIndex < Pins.Num(); ++PinIndex) { UEdGraphPin* Pin = Pins[PinIndex]; if (Pin->PinName == GET_MEMBER_NAME_STRING_CHECKED(FAnimNode_ApplyAdditive, Alpha)) { if (Node.AlphaInputType != EAnimAlphaInputType::Float) { Pin->BreakAllPinLinks(); RemoveBindings(Pin->PinName); } } else if (Pin->PinName == GET_MEMBER_NAME_STRING_CHECKED(FAnimNode_ApplyAdditive, bAlphaBoolEnabled)) { if (Node.AlphaInputType != EAnimAlphaInputType::Bool) { Pin->BreakAllPinLinks(); RemoveBindings(Pin->PinName); } } else if (Pin->PinName == GET_MEMBER_NAME_STRING_CHECKED(FAnimNode_ApplyAdditive, AlphaCurveName)) { if (Node.AlphaInputType != EAnimAlphaInputType::Curve) { Pin->BreakAllPinLinks(); RemoveBindings(Pin->PinName); } } } ReconstructNode(); FBlueprintEditorUtils::MarkBlueprintAsStructurallyModified(GetBlueprint()); } Super::PostEditChangeProperty(PropertyChangedEvent); } void UAnimGraphNode_ApplyAdditive::CustomizeDetails(IDetailLayoutBuilder& DetailBuilder) { Super::CustomizeDetails(DetailBuilder); TSharedRef NodeHandle = DetailBuilder.GetProperty(FName(TEXT("Node")), GetClass()); if (Node.AlphaInputType != EAnimAlphaInputType::Bool) { DetailBuilder.HideProperty(NodeHandle->GetChildHandle(GET_MEMBER_NAME_CHECKED(FAnimNode_ApplyAdditive, bAlphaBoolEnabled))); DetailBuilder.HideProperty(NodeHandle->GetChildHandle(GET_MEMBER_NAME_CHECKED(FAnimNode_ApplyAdditive, AlphaBoolBlend))); } if (Node.AlphaInputType != EAnimAlphaInputType::Float) { DetailBuilder.HideProperty(NodeHandle->GetChildHandle(GET_MEMBER_NAME_CHECKED(FAnimNode_ApplyAdditive, Alpha))); DetailBuilder.HideProperty(NodeHandle->GetChildHandle(GET_MEMBER_NAME_CHECKED(FAnimNode_ApplyAdditive, AlphaScaleBias))); } if (Node.AlphaInputType != EAnimAlphaInputType::Curve) { DetailBuilder.HideProperty(NodeHandle->GetChildHandle(GET_MEMBER_NAME_CHECKED(FAnimNode_ApplyAdditive, AlphaCurveName))); } if ((Node.AlphaInputType != EAnimAlphaInputType::Float) && (Node.AlphaInputType != EAnimAlphaInputType::Curve)) { DetailBuilder.HideProperty(NodeHandle->GetChildHandle(GET_MEMBER_NAME_CHECKED(FAnimNode_ApplyAdditive, AlphaScaleBiasClamp))); } } FString UAnimGraphNode_ApplyAdditive::GetNodeCategory() const { return TEXT("Animation|Blends"); //@TODO: TEXT("Apply additive to normal pose"), TEXT("Apply additive pose")); } void UAnimGraphNode_ApplyAdditive::ValidateAnimNodeDuringCompilation(class USkeleton* ForSkeleton, class FCompilerResultsLog& MessageLog) { Super::ValidateAnimNodeDuringCompilation(ForSkeleton, MessageLog); if (UAnimationSettings::Get()->bEnablePerformanceLog) { if (Node.LODThreshold < 0) { MessageLog.Warning(TEXT("@@ contains no LOD Threshold."), this); } } } #undef LOCTEXT_NAMESPACE