// Copyright Epic Games, Inc. All Rights Reserved. #include "ContentSourceProviderManager.h" #include "HAL/PlatformCrt.h" class IContentSourceProvider; void FContentSourceProviderManager::RegisterContentSourceProvider(TSharedRef ContentSourceProvider) { ContentSourceProviders.Add(ContentSourceProvider); } const TArray>* FContentSourceProviderManager::GetContentSourceProviders() { return &ContentSourceProviders; }