// Copyright Epic Games, Inc. All Rights Reserved. #include "WidgetRegistrationModule.h" #include "ToolkitStyle.h" #include "Inputs/BuilderInputManager.h" #include "Persistence/BuilderPersistenceManager.h" void FWidgetRegistrationModule::StartupModule() { FToolkitStyle::Initialize(); UBuilderPersistenceManager::Initialize(); FBuilderInputManager::Initialize(); } void FWidgetRegistrationModule::ShutdownModule() { FToolkitStyle::Shutdown(); UBuilderPersistenceManager::ShutDown(); FBuilderInputManager::Shutdown(); }