// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Styling/SlateStyle.h" class FBuilderIconKey; /** * Provides styling utilities and information for builders. */ class FBuilderStyleManager final : public FSlateStyleSet { public: static FBuilderStyleManager& Get() { static FBuilderStyleManager Instance; return Instance; } /** * Given Key, registers the FSlateIcon for it * * @param Key the FBuilderIconKey to register the FSlateIcon for */ void RegisterSlateIcon( const FBuilderIconKey Key ); FBuilderStyleManager(); virtual ~FBuilderStyleManager() override; };