// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "IUndoHistoryModule.h" /** * Implements the UndoHistory module. */ class FUndoHistoryModule : public IUndoHistoryModule { public: //~ Begin IModuleInterface Interface virtual void StartupModule() override; virtual void ShutdownModule() override; virtual bool SupportsDynamicReloading() override; //~ End IModuleInterface Interface };