// Copyright Epic Games, Inc. All Rights Reserved. #include "TreeMapModule.h" #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" #include "TreeMapStyle.h" /** * Implements the TreeMap module. */ class FTreeMapModule : public IModuleInterface { public: // IModuleInterface interface virtual void StartupModule() override { FTreeMapStyle::Initialize(); } virtual void ShutdownModule() override { FTreeMapStyle::Shutdown(); } }; IMPLEMENT_MODULE(FTreeMapModule, TreeMap);