// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class TraceAnalysis : ModuleRules { public TraceAnalysis(ReadOnlyTargetRules Target) : base(Target) { CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error; PrivateDependencyModuleNames.AddRange( new string[] { "Asio", "Cbor", "Core", "Sockets", "TraceLog", } ); } }