// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" struct FSlackIncomingWebhook; struct FSlackMessage; /** * Public interface for accessing Slack incoming webhook methods */ class ISlackIncomingWebhookInterface { public: virtual bool SendMessage(const FSlackIncomingWebhook& InWebhook, const FSlackMessage& InMessage) const = 0; };