// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class SharedSettingsWidgets : ModuleRules { public SharedSettingsWidgets(ReadOnlyTargetRules Target) : base(Target) { PrivateDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "InputCore", "Engine", "Slate", "SlateCore", "RHI", "SourceControl", "TargetPlatform", } ); PublicDependencyModuleNames.AddRange( new string[] { "ExternalImagePicker", } ); } }