// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include #ifdef __cplusplus extern "C" { #endif void* StbMalloc(size_t Size); void* StbRealloc(void* Pointer, size_t Size); void StbFree(void* Pointer); char* StbStrDup(const char* String); #ifdef __cplusplus } #endif #define STB_COMMON_MALLOC(Size) StbMalloc(Size) #define STB_COMMON_REALLOC(Pointer, Size) StbRealloc(Pointer, Size) #define STB_COMMON_FREE(Pointer) StbFree(Pointer) #define STB_COMMON_STRDUP(String) StbStrDup(String)