// Copyright Epic Games, Inc. All Rights Reserved. using System; namespace UnrealBuildTool.Rules { [Obsolete("Profiler is deprecated since UE 5.0 - use Trace/UnrealInsights instead.")] public class ProfilerMessages : ModuleRules { public ProfilerMessages(ReadOnlyTargetRules Target) : base(Target) { PublicDependencyModuleNames.AddRange( new string[] { "CoreUObject", }); PrivateDependencyModuleNames.AddRange( new string[] { "Core", }); if (Target.Configuration != UnrealTargetConfiguration.Shipping) { PrecompileForTargets = PrecompileTargetsType.Any; } } } }