// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Styling/ISlateStyle.h" #include "Styling/SlateStyle.h" /** * Declares the Editor's visual style. */ class FProfileVisualizerStyle { public: class FStyle : public FSlateStyleSet { public: FStyle(); void Initialize(); }; static void Initialize(); static void Shutdown(); static TSharedPtr Get(); static TSharedPtr< FProfileVisualizerStyle::FStyle > StyleInstance; };