// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Modules/ModuleInterface.h" #include "IMeshMergeUtilities.h" class MESHMERGEUTILITIES_API IMeshMergeModule : public IModuleInterface { public: virtual const IMeshMergeUtilities& GetUtilities() const = 0; virtual IMeshMergeUtilities& GetUtilities() = 0; };