// Copyright Epic Games, Inc. All Rights Reserved. #include "SVisualLoggerSectionOverlay.h" #include "VisualLoggerTimeSliderController.h" int32 SVisualLoggerSectionOverlay::OnPaint( const FPaintArgs& Args, const FGeometry& AllottedGeometry, const FSlateRect& MyCullingRect, FSlateWindowElementList& OutDrawElements, int32 LayerId, const FWidgetStyle& InWidgetStyle, bool bParentEnabled ) const { TimeSliderController->OnPaintSectionView( AllottedGeometry, MyCullingRect, OutDrawElements, LayerId, ShouldBeEnabled( bParentEnabled ), bDisplayTickLines.Get(), bDisplayScrubPosition.Get() ); return SCompoundWidget::OnPaint( Args, AllottedGeometry, MyCullingRect, OutDrawElements, LayerId, InWidgetStyle, bParentEnabled ); } FReply SVisualLoggerSectionOverlay::OnMouseButtonDown( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) { return TimeSliderController->OnMouseButtonDown(*this, MyGeometry, MouseEvent); } FReply SVisualLoggerSectionOverlay::OnMouseButtonUp( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) { return TimeSliderController->OnMouseButtonUp( *this, MyGeometry, MouseEvent ); } FReply SVisualLoggerSectionOverlay::OnMouseMove( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) { return TimeSliderController->OnMouseMove( *this, MyGeometry, MouseEvent ); } FReply SVisualLoggerSectionOverlay::OnMouseWheel( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) { if (MouseEvent.IsLeftShiftDown() || MouseEvent.IsLeftControlDown()) { return TimeSliderController->OnMouseWheel(*this, MyGeometry, MouseEvent); } return FReply::Unhandled(); }