// Copyright Epic Games, Inc. All Rights Reserved. /*============================================================================= LinuxTargetPlatformClasses.cpp: Implements the module's UClasses. =============================================================================*/ #include "CoreMinimal.h" #include "LinuxTargetSettings.h" #include "LinuxTargetPlatformSettings.h" /* ULinuxTargetSettings structors *****************************************************************************/ ULinuxTargetSettings::ULinuxTargetSettings( const FObjectInitializer& ObjectInitializer ) : Super(ObjectInitializer) { }