// Copyright Epic Games, Inc. All Rights Reserved. #pragma once /*------------------------------------------------------------------------------------ IWindowsTargetPlatformSettingsModule interface ------------------------------------------------------------------------------------*/ #include "CoreMinimal.h" #include "Interfaces/ITargetPlatformSettingsModule.h" class ILinuxArm64TargetPlatformSettingsModule : public ITargetPlatformSettingsModule { public: virtual void GetPlatformSettingsMaps(TMap& OutMap) = 0; };