// Copyright Epic Games, Inc. All Rights Reserved. #include "LooseFilesCookArtifactReader.h" #include "HAL/PlatformFileManager.h" bool FLooseFilesCookArtifactReader::FileExists(const TCHAR* Filename) { return FPlatformFileManager::Get().GetPlatformFile().FileExists(Filename); } int64 FLooseFilesCookArtifactReader::FileSize(const TCHAR* Filename) { return FPlatformFileManager::Get().GetPlatformFile().FileSize(Filename); } IFileHandle* FLooseFilesCookArtifactReader::OpenRead(const TCHAR* Filename) { return FPlatformFileManager::Get().GetPlatformFile().OpenRead(Filename); } bool FLooseFilesCookArtifactReader::IterateDirectory(const TCHAR* Directory, IPlatformFile::FDirectoryVisitor& Visitor) { return FPlatformFileManager::Get().GetPlatformFile().IterateDirectory(Directory, Visitor); }