// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; public class Horde : ModuleRules { public Horde(ReadOnlyTargetRules Target) : base(Target) { PrivateDependencyModuleNames.AddRange(new string[] { "Core", "HTTP", "Json" }); PrivateIncludePathModuleNames.Add("DesktopPlatform"); // bUseUnity = false; } }