// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Containers/UnrealString.h" #include "CoreMinimal.h" #include "Misc/AutomationTest.h" #include "Tests/AutomationCommon.h" /* Wait for all running functional tests to finish */ DEFINE_EXPORTED_LATENT_AUTOMATION_COMMAND(FUNCTIONALTESTING_API, FWaitForFTestsToFinish); /* Trigger all functional tests on map */ DEFINE_EXPORTED_LATENT_AUTOMATION_COMMAND(FUNCTIONALTESTING_API, FTriggerFTests); /* Trigger specific functional test on map */ DEFINE_EXPORTED_LATENT_AUTOMATION_COMMAND_ONE_PARAMETER(FUNCTIONALTESTING_API, FTriggerFTest, FString, TestName); /* Start all functional tests on map and wait for them to finish */ DEFINE_EXPORTED_LATENT_AUTOMATION_COMMAND(FUNCTIONALTESTING_API, FStartFTestsOnMap); /* Start specific functional test on map and wait for it to finish */ DEFINE_EXPORTED_LATENT_AUTOMATION_COMMAND_ONE_PARAMETER(FUNCTIONALTESTING_API, FStartFTestOnMap, FString, TestName);