// Copyright Epic Games, Inc. All Rights Reserved. #include "UObject/NameTypes.h" #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" static const FName DesktopWidgetsTabName("DesktopWidgets"); /** * Implements the DesktopWidgets module. */ class FDesktopWidgetsModule : public IModuleInterface { public: // IModuleInterface interface virtual void StartupModule() override { } virtual void ShutdownModule() override { } }; IMPLEMENT_MODULE(FDesktopWidgetsModule, DesktopWidgets);