// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "../DesktopPlatformBase.h" class FDesktopPlatformMac : public FDesktopPlatformBase { public: // IDesktopPlatform Implementation virtual bool OpenFileDialog(const void* ParentWindowHandle, const FString& DialogTitle, const FString& DefaultPath, const FString& DefaultFile, const FString& FileTypes, uint32 Flags, TArray& OutFilenames) override; virtual bool OpenFileDialog(const void* ParentWindowHandle, const FString& DialogTitle, const FString& DefaultPath, const FString& DefaultFile, const FString& FileTypes, uint32 Flags, TArray& OutFilenames, int32& OutFilterIndex) override; virtual bool SaveFileDialog(const void* ParentWindowHandle, const FString& DialogTitle, const FString& DefaultPath, const FString& DefaultFile, const FString& FileTypes, uint32 Flags, TArray& OutFilenames) override; virtual bool OpenDirectoryDialog(const void* ParentWindowHandle, const FString& DialogTitle, const FString& DefaultPath, FString& OutFolderName) override; virtual bool OpenFontDialog(const void* ParentWindowHandle, FString& OutFontName, float& OutHeight, EFontImportFlags& OutFlags) override; virtual bool RegisterEngineInstallation(const FString &RootDir, FString &OutIdentifier) override; virtual void EnumerateEngineInstallations(TMap &OutInstallations) override; virtual bool VerifyFileAssociations() override; virtual bool UpdateFileAssociations() override; using FDesktopPlatformBase::RunUnrealBuildTool; virtual bool RunUnrealBuildTool(const FText& Description, const FString& RootDir, const FString& Arguments, FFeedbackContext* Warn, int32& OutExitCode) override; virtual FFeedbackContext* GetNativeFeedbackContext() override; virtual FString GetUserTempPath() override; protected: virtual FString GetOidcTokenExecutableFilename(const FString& RootDir) const override; private: bool FileDialogShared(bool bSave, const void* ParentWindowHandle, const FString& DialogTitle, const FString& DefaultPath, const FString& DefaultFile, const FString& FileTypes, uint32 Flags, TArray& OutFilenames, int32& OutFilterIndex); }; typedef FDesktopPlatformMac FDesktopPlatform;