// Copyright Epic Games, Inc. All Rights Reserved. using System.IO; namespace UnrealBuildTool.Rules { [SupportedPlatforms("Win64", "Mac")] public class DatasmithFacade : ModuleRules { public DatasmithFacade(ReadOnlyTargetRules Target) : base(Target) { PublicDependencyModuleNames.AddRange( new string[] { "Core", "DatasmithCore", "DirectLink", } ); PrivateDependencyModuleNames.AddRange( new string[] { "DatasmithExporter", "Imath", } ); } } }