// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class CookOnTheFlyNetServer : ModuleRules { public CookOnTheFlyNetServer(ReadOnlyTargetRules Target) : base(Target) { CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error; PrivateDependencyModuleNames.AddRange( new string[] { "TargetPlatform" }); PublicDependencyModuleNames.AddRange( new string[] { "Core", "Sockets", "Networking", "CookOnTheFly" } ); } }