// Copyright Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { public class AITestSuite : ModuleRules { public AITestSuite(ReadOnlyTargetRules Target) : base(Target) { PublicDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "Engine", "GameplayTasks", "AIModule", } ); PrecompileForTargets = PrecompileTargetsType.Any; PublicDefinitions.Add("WITH_AITESTSUITE 1"); } } }