// Copyright Epic Games, Inc. All Rights Reserved. /*============================================================================= SimplePixelShader_F32.usf: pixel shader source. =============================================================================*/ sampler2D SourceTexture; void main( float2 UV : TEXCOORD0, out float4 OutColor : COLOR0 ) { float Result = tex2D( SourceTexture, UV ).r; OutColor = float4( Result, Result, Result, Result ); }