// Copyright Epic Games, Inc. All Rights Reserved. #include "TextureGraphInsightEditorCommands.h" #define LOCTEXT_NAMESPACE "FTextureGraphInsightEditorModule" void FTextureGraphInsightEditorCommands::RegisterCommands() { // UI_COMMAND(OpenPluginWindow, "TextureGraph Insight", "Bring up TextureGraph Insight window", EUserInterfaceActionType::Button, FInputChord()); } #undef LOCTEXT_NAMESPACE