// Copyright Epic Games, Inc. All Rights Reserved. #pragma once //#include "SlateBasics.h" #include "Model/TextureGraphInsightSession.h" #include "Widgets/Views/STreeView.h" #include "Widgets/SCompoundWidget.h" class STextureGraphInsightMixListViewRow; /// Declare the concrete type of widget used for the raws of the view. Defined in the cpp file class STableViewBase; class ITableRow; class TEXTUREGRAPHINSIGHT_API STextureGraphInsightMixListView : public SCompoundWidget { public: SLATE_BEGIN_ARGS(STextureGraphInsightMixListView) {} SLATE_END_ARGS() void Construct(const FArguments& Args); // TreeView Item Types class FItemData; using FItem = TSharedPtr; using FItemArray = TArray< FItem >; class FItemData { public: FItemData(RecordID rid) : _recordID(rid) {} TSharedPtr < STextureGraphInsightMixListViewRow > _widget; RecordID _recordID; FItemArray _children; }; //using SItemTableView = SListView< FItem >; using SItemTableView = STreeView< FItem >; // Standard delegates for the view TSharedRef OnGenerateRowForView(FItem item, const TSharedRef& OwnerTable); FORCEINLINE void OnGetChildrenForView(FItem item, FItemArray& children) { children = item->_children; }; void OnClickItemForView(FItem item); void OnDoubleClickItemForView(FItem item); /// The list of root items FItemArray _rootItems; // The TreeView widget TSharedPtr _tableView; void RefreshRootItems(); void OnMixNew(RecordID rid); void OnMixUpdate(RecordID rid); void OnEngineReset(int id); void UpdateItemData(FItemData& item); };