// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "DisplayClusterProjectionStrings.h" namespace DisplayClusterProjectionStrings { namespace ThirdParty { namespace DLL { static constexpr const TCHAR* EasyBlendDX11 = TEXT("EasyBlend/DLL/mplEasyBlendSDKDX1164.dll"); static constexpr const TCHAR* EasyBlendDX12 = TEXT("EasyBlend/DLL/mplEasyBlendSDK.dll"); static constexpr const TCHAR* VIOSO = TEXT("VIOSO/DLL/ViosoWarpBlend64.dll"); static constexpr const TCHAR* DomeprojectionDX11 = TEXT("Domeprojection/DLL/dpLib.dll"); } } };