// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" DECLARE_LOG_CATEGORY_EXTERN(LogDisplayClusterProjection, Log, All); DECLARE_LOG_CATEGORY_EXTERN(LogDisplayClusterProjectionCamera, Log, All); DECLARE_LOG_CATEGORY_EXTERN(LogDisplayClusterProjectionDomeprojection, Log, All); DECLARE_LOG_CATEGORY_EXTERN(LogDisplayClusterProjectionEasyBlend, Log, All); DECLARE_LOG_CATEGORY_EXTERN(LogDisplayClusterProjectionManual, Log, All); DECLARE_LOG_CATEGORY_EXTERN(LogDisplayClusterProjectionMesh, Log, All); DECLARE_LOG_CATEGORY_EXTERN(LogDisplayClusterProjectionMPCDI, Log, All); DECLARE_LOG_CATEGORY_EXTERN(LogDisplayClusterProjectionSimple, Log, All); DECLARE_LOG_CATEGORY_EXTERN(LogDisplayClusterProjectionVIOSO, Log, All); DECLARE_LOG_CATEGORY_EXTERN(LogDisplayClusterProjectionReference, Log, All);